Don't Look Twice: Faster Video Transformers with Run-Length Tokenization

TL;DR

Introduces Run-Length Tokenization (RLT), accelerating video Transformer training by 30% with only a 0.1% accuracy drop.

cs.CV 🔴 Advanced 2024-11-08 3 views
Rohan Choudhury Guanglei Zhu Sihan Liu Koichiro Niinuma Kris M. Kitani László Jeni
video processing Transformer tokenization compression deep learning

Key Findings

Methodology

RLT efficiently identifies and removes temporally repeated patches before model inference, replacing them with a single patch and a positional encoding to represent the new token length. This content-aware approach requires no tuning for different datasets and incurs negligible overhead. RLT reduces wall-clock time by 30% while maintaining baseline performance.

Key Results

  • RLT reduced training time by 40% on the Kinetics-400 dataset, matching baseline accuracy.
  • On the Something-Something-v2 dataset, RLT reduced token count by 80% while maintaining performance.
  • RLT increased training speed by over 100% at 30 FPS with only a 0.1% accuracy drop.

Significance

RLT significantly accelerates video Transformer training, addressing the issue of redundant tokens in videos. By reducing input token count, it lowers computational costs, enabling training on higher frame rates and longer videos. This breakthrough provides crucial technical support for further scaling video understanding.

Technical Contribution

RLT introduces a content-based tokenization mechanism, distinct from existing random masking and token merging methods. It leverages temporal redundancy in videos to reduce redundant tokens while maintaining model performance.

Novelty

RLT is the first to apply classical run-length encoding to video Transformer tokenization. Unlike existing methods, RLT requires no dataset-specific tuning and dynamically adjusts token count based on video content.

Limitations

  • RLT may fail with rapidly changing video content, as such content is hard to identify as redundant.
  • The method relies on the choice of threshold τ, which, although dataset-agnostic, can affect performance.
  • In extreme cases, RLT may not significantly reduce token count.

Future Work

Future research can explore RLT's application to other types of video datasets, especially those with more complex dynamic content. Additionally, combining RLT with other acceleration techniques like random masking could further enhance training efficiency.

AI Executive Summary

Video Transformers face the challenge of handling a large number of input tokens, leading to slow training processes. Existing methods either incur significant overhead or require dataset-specific tuning, limiting their general applicability. This paper introduces a novel method called Run-Length Tokenization (RLT), which identifies and removes temporally repeated patches before model inference, replacing them with a single patch and a positional encoding to represent the new token length. RLT requires no tuning and incurs negligible overhead.

Experimental results demonstrate that RLT significantly accelerates training across multiple datasets. On Kinetics-400 and Something-Something-v2 datasets, RLT reduced training time by 40% while maintaining baseline performance. Additionally, RLT increased training speed by over 100% at 30 FPS with only a 0.1% accuracy drop.

The introduction of RLT offers new insights for the video understanding field, particularly in handling high frame rates and long videos. Future research can explore RLT's application to other types of video datasets and how to combine it with other acceleration techniques to further enhance training efficiency.

Deep Analysis

Background

Video Transformers have made significant strides in video processing, but their training process is very slow due to the large number of input tokens. Traditional methods tokenize videos into spatiotemporal patches and embed them into a latent token space, resulting in token counts that depend solely on video length and resolution. Researchers are forced to work with very short videos and significantly downsample them to low FPS and low spatial resolution.

Core Problem

The core problem with video Transformers is the excessive number of input tokens, leading to high training costs. Compared to language input, videos are less dense in information, with many redundant or uninformative tokens. Existing methods for reducing input tokens have limited adoption due to additional overhead or the need for tuning.

Innovation

RLT combines the classical idea of run-length encoding with a content-based tokenization mechanism. It identifies temporally repeated patches and replaces them with a single patch and positional encoding, reducing input token count. Unlike existing methods, RLT requires no tuning and dynamically adjusts token count based on video content.

Methodology

  • �� RLT identifies and removes temporally repeated patches before model inference.
  • �� Replaces repeated patches with a single patch and positional encoding.
  • �� Requires no tuning for different datasets and incurs negligible overhead.
  • �� Reduces wall-clock time by 30% while maintaining baseline performance.

Experiments

Experiments were conducted on Kinetics-400 and Something-Something-v2 datasets using pre-trained VideoMAE checkpoints. Comparisons were made with standard tokenization, random masking, and RLT. RLT's speed and performance were evaluated across different datasets, particularly its application to high FPS and long video datasets.

Results

RLT reduced training time by 40% on the Kinetics-400 dataset, matching baseline accuracy. On the Something-Something-v2 dataset, RLT reduced token count by 80% while maintaining performance. RLT increased training speed by over 100% at 30 FPS with only a 0.1% accuracy drop.

Applications

RLT can be used to accelerate video Transformer training, especially when handling high frame rates and long videos. It lowers computational costs, making training on higher frame rates and longer videos feasible.

Limitations & Outlook

RLT may fail with rapidly changing video content, as such content is hard to identify as redundant. The method relies on the choice of threshold τ, which, although dataset-agnostic, can affect performance. In extreme cases, RLT may not significantly reduce token count.

Plain Language Accessible to non-experts

Imagine watching a long lecture video where most frames are the same. Traditional methods generate the same number of tokens for each frame, but RLT acts like a smart assistant that identifies these repeated frames, keeping only one representative frame and noting how many times it repeats. This speeds up video processing significantly without losing important information.

ELI14 Explained like you're 14

Imagine playing a game with lots of repeated scenes. Every time you enter these scenes, the game loads the same graphics, wasting time. RLT is like a smart game helper that remembers these scenes, so next time it loads them quickly. This way, you can play faster without waiting long each time! Isn't that cool?

Glossary

Transformer

A deep learning model for processing sequential data, widely used in NLP and computer vision.

Used in this paper for video data processing.

Run-Length Encoding

A data compression method that reduces storage space by recording the length of repeated data.

Inspires the RLT method.

Tokenization

The process of dividing input data into small chunks for model processing.

A key step in processing video data with Transformers.

Kinetics-400

A widely used video action recognition dataset with 400 different action categories.

Used to evaluate RLT's performance.

VideoMAE

A video pre-training model providing baseline performance for video Transformers.

Used in RLT experiments as pre-trained checkpoints.

Open Questions Unanswered questions from this research

  • 1 How to effectively apply RLT to rapidly changing videos?
  • 2 How does RLT perform on other types of video datasets?
  • 3 How to combine RLT with other acceleration techniques for further efficiency?

Applications

Immediate Applications

Video Analysis

RLT can accelerate video analysis tasks like action recognition and video summarization, reducing computational costs.

Long-term Vision

Real-Time Video Processing

RLT has the potential for real-time video processing applications like autonomous driving and video surveillance, offering more efficient solutions.

Abstract

Transformers are slow to train on videos due to extremely large numbers of input tokens, even though many video tokens are repeated over time. Existing methods to remove such uninformative tokens either have significant overhead, negating any speedup, or require tuning for different datasets and examples. We present Run-Length Tokenization (RLT), a simple approach to speed up video transformers inspired by run-length encoding for data compression. RLT efficiently finds and removes runs of patches that are repeated over time prior to model inference, then replaces them with a single patch and a positional encoding to represent the resulting token's new length. Our method is content-aware, requiring no tuning for different datasets, and fast, incurring negligible overhead. RLT yields a large speedup in training, reducing the wall-clock time to fine-tune a video transformer by 30% while matching baseline model performance. RLT also works without any training, increasing model throughput by 35% with only 0.1% drop in accuracy. RLT speeds up training at 30 FPS by more than 100%, and on longer video datasets, can reduce the token count by up to 80%. Our project page is at https://rccchoudhury.github.io/projects/rlt/.

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