3D Shape Generation and Completion through Point-Voxel Diffusion

TL;DR

Introduces Point-Voxel Diffusion (PVD), combining diffusion models with point-voxel representation for high-fidelity 3D shape generation and multi-modal completion.

cs.CV 🔴 Advanced 2021-04-08 33 views
Linqi Zhou Yilun Du Jiajun Wu
3D generation diffusion models point clouds shape completion deep learning

Key Findings

Methodology

PVD combines diffusion models with point-voxel representation, progressively denoising Gaussian noise to generate high-quality 3D shapes. It supports both conditional and unconditional generation with a unified framework.

Key Results

  • On ShapeNet, PVD outperforms PointFlow and DPF-Net in generation quality, achieving Chamfer Distance (CD) scores of 73.82 (airplane), 56.26 (chair), and 54.55 (car).
  • For shape completion, PVD achieves the best Earth Mover’s Distance (EMD) scores, e.g., 2.939 for chairs.
  • In multi-modal completion, PVD demonstrates superior diversity (TMD=1.91) and quality (MMD=1.27) compared to cGAN.

Significance

PVD addresses limitations in generating high-fidelity 3D shapes and handling multi-modal completion, tackling challenges in point cloud sparsity and diversity. It has broad applications in digital design, robotics, and graphics.

Technical Contribution

PVD is the first to integrate diffusion models with point-voxel representation, offering a unified framework for generation and completion. It avoids issues like point cloud ordering and voxel binarization.

Novelty

PVD uniquely applies diffusion models to 3D point-voxel representations, significantly improving generation quality and multi-modal completion compared to methods like PointFlow.

Limitations

  • High computational cost for high-resolution shape generation.
  • Inaccurate details in complex shape completion.
  • Limited generalization to real-world scan data.

Future Work

Future work includes optimizing diffusion efficiency, improving generalization to real-world data, and extending PVD to other 3D tasks like segmentation or classification.

AI Executive Summary

3D shape generation and completion are critical in fields like robotics and graphics, but existing methods struggle with fidelity and multi-modal diversity. Point-based methods lack diversity, while voxel-based methods are memory-intensive.

This paper introduces Point-Voxel Diffusion (PVD), a novel framework combining diffusion models with point-voxel representation. PVD progressively denoises Gaussian noise to generate 3D shapes and supports both conditional and unconditional generation. Its training objective optimizes a variational lower bound, enabling unified generation and completion.

Experiments on ShapeNet, PartNet, and Redwood datasets show PVD outperforms baselines like PointFlow and DPF-Net in quality and diversity. While computational costs and generalization remain challenges, PVD sets a new benchmark for 3D shape modeling and opens avenues for future research and applications.

Deep Analysis

Background

3D shape modeling is vital for robotics, design, and VR. Traditional voxel-based methods are memory-intensive, while point-cloud methods lack diversity. Diffusion models excel in 2D but perform poorly in naive 3D extensions.

Core Problem

Existing methods fail to generate high-fidelity 3D shapes or handle multi-modal completion. Voxel methods are limited by memory, and point-based methods rely on deterministic encoders, losing diversity.

Innovation

PVD introduces:

1) Diffusion models for 3D generation, progressively denoising Gaussian noise.

2) Point-voxel representation to balance detail and efficiency.

3) Unified framework for unconditional generation and conditional completion.

Methodology

  • �� Use point-voxel representation to model 3D shapes.
  • �� Define diffusion (q(xt|xt-1)) and reverse generation (pθ(xt-1|xt)) processes.
  • �� Train via variational lower bound optimization to maximize data likelihood.
  • �� For conditional completion, fix observed points and diffuse only missing parts.

Experiments

Experiments use ShapeNet, PartNet, and Redwood datasets, evaluating generation quality (CD, EMD) and multi-modal completion (TMD, MMD). Baselines include PointFlow, DPF-Net, and cGAN.

Results

PVD achieves best generation quality on ShapeNet with CD scores of 73.82 (airplane), 56.26 (chair). For completion, PVD outperforms baselines in EMD, e.g., 2.939 for chairs. Multi-modal experiments show PVD excels in TMD and MMD compared to cGAN.

Applications

PVD can be applied in robotics for 3D environment modeling, VR for object generation, and industrial design for shape completion.

Limitations & Outlook

PVD has high computational costs, struggles with complex shapes, and needs better generalization to real-world scans.

Plain Language Accessible to non-experts

Imagine assembling a LEGO model with missing pieces and vague instructions. PVD acts like a smart assistant, guessing and completing the missing parts step by step until the model is whole.

ELI14 Explained like you're 14

Think of doing a jigsaw puzzle but with only half the pieces! PVD is like a super-smart friend who looks at the pieces you have and guesses what the rest should look like. Cool, right?

Glossary

Diffusion Model

A generative model that progressively denoises random noise into target data.

Used for generating high-fidelity 3D shapes.

Point-Voxel Representation

A hybrid 3D representation combining point clouds and voxels for detail and efficiency.

Core to PVD's design.

Chamfer Distance (CD)

Measures similarity between two point clouds.

Used to evaluate generation quality.

Earth Mover’s Distance (EMD)

Measures distribution differences between point clouds by matching points.

Used to evaluate completion quality.

Multi-Modal Completion

Generating multiple plausible completions from a single input.

A key feature of PVD.

Open Questions Unanswered questions from this research

  • 1 How can PVD's computational cost be reduced for high-resolution generation?
  • 2 How can PVD better generalize to real-world scan data?
  • 3 Can PVD be extended to other 3D tasks like segmentation or classification?

Applications

Immediate Applications

Robotics Environment Modeling

Completes partial point clouds to create full 3D models for navigation.

Virtual Reality Object Generation

Generates high-fidelity virtual objects for gaming and movies.

Long-term Vision

Industrial Design Automation

Automates complex shape completion and generation, improving design efficiency.

Abstract

We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is a unified, probabilistic formulation for unconditional shape generation and conditional, multi-modal shape completion. PVD marries denoising diffusion models with the hybrid, point-voxel representation of 3D shapes. It can be viewed as a series of denoising steps, reversing the diffusion process from observed point cloud data to Gaussian noise, and is trained by optimizing a variational lower bound to the (conditional) likelihood function. Experiments demonstrate that PVD is capable of synthesizing high-fidelity shapes, completing partial point clouds, and generating multiple completion results from single-view depth scans of real objects.

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